Rocket League Tournament Team Entry

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Rocket League Tournament Team Entry

CA$10.00

Entry fee for 1 team into the $100 Rocket League 2v2 Double Elimination Tournament hosted by District Beta on May 19th at 7pm EST.

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General

  • Enter from home with this purely online, cross platform tournament!

  • Rules are subject to change at any time. All players must read and understand the rules before competing. In the event of any disputes, any District Beta staff will have final say.

  • Any spam or disrespectful messages towards District Beta staff or other tournament participants may result in ban or ejection from the tournament.

  • A Double Elimination Tournament Bracket will be randomly generated 10 minutes before official start time, all teams must be registered before that time to be included in the tournament.


Date and Time

  • May 19, 2020.

  • Start at 7pm and run until the double elimination bracket has been completed.



Team

  • You must own your RocketID account used in the tournament. If you are caught sharing your account with another player, you will be ejected from the tournament and banned from future competitions.

  • All team captains must have complete and accurate RocketID’s listed with registration.

  • Players are only permitted to have one team per tournament. If you are caught evading this rule, all your teams will be ejected.


No-Shows and Attendance

  • Once a game is called, each team/player has a total of 10 minutes to show up for their match. If a team does not show up within 10 minutes they will forfeit that match.

  • If you cannot contact your opponents directly, players are missing, or the team stalls/causes delays you may contact District Beta staff via Discord to report a no-show.

  • Teams may agree to play matches ahead of the scheduled time if all players are ready. You may only play matches early if they have been published on the official bracket.

  • If a match is played prior to being published on the tournament bracket, it will not count.


Match Procedures

  • A District Beta staff will call matches in the discord based on the tournament bracket, from then on it is the team captains called responsibility to play through the games and report the results back.

  • Each match is a best of 3 games, if a team wins 2 games in a row you are not required to play the 3rd game.

  • The team in slot A (on top) of the match on the tournament bracket will host the match. The hosting team is responsible for using the correct match settings listed below.

  • The hosting team is responsible for adding the opponents RocketID and providing lobby info. If you cannot contact your opponent via RocketID, try our Discord server, private messages, and if all else fails contact District Beta staff.

  • The hosts must play on team orange, while the opposing team must play on Blue team.

  • The winning team captain is required to submit a screenshot of the final scoreboard to our #rocketleague-match-results channel on Discord.

  • Not submitting results or submitting false reports may lead to an ejection from the tournament.


Match Settings

  • The Rocket League private match settings are as follows:

  • Game Mode: Soccar

  • Arenas: DFH Stadium, Mannfield, Utopia Coliseum, Champions Field, or Urban Central. (Decided by host)

  • Bot Difficulty: No Bots

  • Mutator Settings: Default (Select “Restore to Defaults” to ensure mutator settings are correct)

  • Region: US-East

  • Joinable By: Name/Password

  • The Rocket League settings above are NOT allowed to be altered in any way unless specified by District Beta staff.

  • Tampering with rules or settings will result in forfeit of the current game, players caught tampering more than once will be ejected from the tournament.


Connections and Disconnections

  • If a player disconnects before the initial kickoff, the game must be restarted.

  • If a player disconnects or quits during the match, their team may continue at a player disadvantage, unless both teams agree to a full replay within the in-game chat.

  • If the player is capable of rejoining, the game will resume with no score or time changes.

  • If both parties cannot connect to each other, you must contract District Beta staff to help resolve the issue.

  • Abusing these rules by deliberately leaving matches or manipulating connections will lead to a ban.

Streaming

  • A District Beta staff may join your game as a spectator to stream on our Twitch Channel, only your team name, username, and game play will be displayed on the stream. This is for entertainment purposes only.

Cheating

  • Cheating or deliberately breaking rules in any way is prohibited, if caught cheating you will be ejected from the tournament and banned from future tournaments.

  • Any exploits of glitches are prohibited.

  • If you believe an opponent is cheating, you must provide proof with your claim. The accused cheating is innocent until proven guilty. If you submit a false report, you may be ejected or banned from future tournaments.

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